Mythwalker was a mobile geolocation fantasy RPG and the first game from a newly formed studio called Nant Games. The game was built in Unity. As with NBA2K, I was not given access to my work after the studio was closed, but I can discuss what I created and have some examples that were already preserved. My work focused primarily on building out the major features and following established styles. I created everything from wireframes and concepts to the final assets and implemented my own work into the engine.